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View Full Version : New track: Rainy Keys (Liquid Mix)



kefkekeyser
12-02-2016, 10:09 PM
Hi all,

I created a new track. I was inspired by the 'Liquid Drum n' Bass: Super Neat Beat Cheat Sheet' (https://www.propellerheads.se/blog/liquid-drum-n-bass-super-neat-beat-cheat-sheet) tutorial on the Propellerheads blog and used a loop from CAPSUNProAudio (https://allihoopa.com/s/vi97rt7b) as base of the track.

https://soundcloud.com/kaisernyvek/rainy-keys-liquid-mix

https://soundcloud.com/kaisernyvek/rainy-keys-liquid-mix

I hope you like it (and I hope it's not too loopy).

Oh, and feel free to also listen to my older tracks ;)

Osmose
12-03-2016, 02:20 PM
Keys and all sound good, dunno about that arpy reece bass thingy tough.

But that bass is kinda over distorted, and the drums kinda sound like a broken 8bit keyboard loop, will do for an 8 bar intro but i was waiting for some proper drums you know ;) I'd suggest just getting some light dnb drums in there?

kefkekeyser
12-04-2016, 11:54 PM
Keys and all sound good, dunno about that arpy reece bass thingy tough.

But that bass is kinda over distorted, and the drums kinda sound like a broken 8bit keyboard loop, will do for an 8 bar intro but i was waiting for some proper drums you know ;) I'd suggest just getting some light dnb drums in there?

I created the bass rhythm by using an LFO to change the cuttoff of the filter. This LFO is a square wave and it creates some nasty click sounds that I'm not able to fully hide with EQing. Maybe I should get rid of that LFO and use automation to make it smoother and get rid of these annoying clicks.

The bass drum and the snare drum are programmed (Redrum), the rest of the drums are loops and I used a high pass filter to only keep the high heats. It could maybe use some more variation or a better drum sound.

Guess I will have to make another version of this track, but I'll first work on another one (I think it's better that I let it rest for a while and come back to it with fresh ears).

kefkekeyser
12-10-2016, 05:56 PM
I uploaded an updated version: I tweaked the bass (reduced the distortion) and experimented with some parallel compression on the drums (but did not change the over drum rhythms).
Maybe I'll create a second mix with different drums when I have more inspiration.