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Thread: Kong alternate hit volumes
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03-21-2019, 11:10 AM #1
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- Mar 2016
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Kong alternate hit volumes
I've created a Kong patch where I have 4 alternate 909 hits for each drum type (in the nano player). When I use the alternate layers, the volume of the hit appears to be at a lower volume than if the particular drum type uses a single hit or layer.
How can this be changed to get a more consistent volume or level?
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